Workshop on creating your own PyPanel HDA’s and quality of life tips and tricks.
Thomas Tobin is a Procedural Tools artist at Ubisoft Montreal. He is currently developing procedural modelling tools, game pipeline tools and quality of life HDA’s. He also teaches Houdini at the Game Art Institute online and has an intro to games course with Houdini. His goal is to smooth out art pipelines and create seamless transitions between DCC’s with Houdini tools.