Houdini Engine & Pipeline Tools [PDG] | Robert Magee | GDC 2019

Robert shows you how Houdini Engine plug-ins for Unity and UE4 let you bring Houdini’s “pipeline-in-a-box” into your game engine for increased flexibility as you build digital environments and design levels.

These techniques will be explored along with the new PDG [Procedural Dependency Graph] tools that make it easier to scale up and create more content faster than ever before.

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