Houdini Engine for UE4 | Simon Verstraete | Houdini 18.5 HIVE

From the Houdini 18.5 HIVE (Originally broadcast October 28, 2020)

With the new release of Houdini 18.5 comes the beta release of the second version of the Unreal Engine 4 plugin. New features include PDG support, Session sync connection and World Composition support. Existing features got improved like better UI, overall performance, faster mesh creation and much more.

Simon Verstraete is a Tech Artist at SideFX that is passionate about building procedural tools and assets. By exploring these procedural techniques, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself Houdini then started working on Indie games such as “Ary and the Secret of Seasons.” by eXiin.

0:01:04 Intro
0:01:30 Desert Scene Demo
0:03:39 Houdini Engine
0:06:46 Plugin V2
0:07:29 New UI
0:08:54 PDG
0:11:27 World Composition
0:16:24 Session Sync
0:23:36 BSP Support
0:25:50 Import BGEO
0:27:20 Blueprint Support
0:29:36 Updated Features
0:30:16 Static Mesh Creation
0:35:01 Instances
0:37:36 Uproperty Overrides
0:40:37 Foliage
0:42:39 Input Menu
0:45:14 Curves
0:46:42 Overview features
0:47:07 Backwards Compatibility
0:48:01 Desert Scene

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