Houdini Day at FMX 2017 | Shading in Houdini 16 with Kai Stavginski

Houdini Day at FMX 2017 | Shading in Houdini 16 with Kai Stavginski

An introduction to Houdini 16’s redesigned shading workflow and enhanced shading capabilities. With Material Networks, Houdini now has a unified context in which you build, combine and assign shaders. This provides for a much more flexible workflow that is also easier to learn and use.

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