“Besides the various simulation solvers and the procedural approach of doing things, the integration into the Games and VFX world, through Digital Assets, is one of the key benefits for artists to learn this powerful tool.”
Helge Maus delivers with his company PixelTrain | 3D | VFX | animation in-house training, workshops and online-coaching for the 3D & VFX industry.
- Houdini as a Comprehensive Gamedev Tool | Ben House | GDC 2019
- PDG for Indie Gamedev | Section 6 | Video 4
- On the Origin of Darwin Project’s Geometry by Means of Houdini | Stephen Tucker | GDC 2019
- Gears 5 – Training Grounds Multiplayer Map Flythrough
- How to Create Bitmap Textures in Animate | Adobe Creative Cloud