Houdini 16.5 Rigging Series – 01 – HDA & Spine

Houdini 16.5 Rigging Series – 01 – HDA & Spine

In Part 1, we will create an HDA and start working on the spine. We will be using the Path Tool, Bones Tool, Follow Curve IK; we will create controls, create proxy geo and create HDA parameters.

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Download scripts here:
sidefx.com/tutorials/rigging-series-01-hda-spine

SERIES INDEX:
1) HDA & Spine – https://youtu.be/cWUHxyjbJ4M
2) Head, Eyes & Neck – https://youtu.be/SqD650qZmBk
3) Left Arm – https://youtu.be/zOXy-EeZHtU
4) Left Hand & Left Arm Completion – https://youtu.be/CsYHn0RCDwk
5) Left Leg – https://youtu.be/Jez8jFUPg-g
6) Left Foot & Completing Left Leg – https://youtu.be/_UeeHezuxcA
7) Finishing Rig & Next Steps – https://youtu.be/mE0H5s5kXw8

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