GDC 2017 | Ewan Croft | Mafia 3

Ewan Croft is a video-game artist at Hangar 13 Games, a 2K Games studio north of San Francisco where he works as Technical Art Director on story driven, open-world games such as Mafia 3. Ewan’s talk will explore how Hangar 13’s use of Houdini evolved from a content production tool for simulations and dynamics, to an integrated – via Houdini Engine – tool-building development solution, supported by a dedicated team of procedural content artists and engineers focusing on delivering life and variety to our large, open-worlds through proceduralism.

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