★ Daniel Linssen’s Font ▶ https://managore.itch.io/m5x7
★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial
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★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip
Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. This episode sets up the “oText” object used for drawing various text boxes from signposts to NPC dialogue.
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