GameMaker Studio 2: Action RPG Tutorial (Part 5: Initialisation/Pausing)

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial
★ Support my work ▶ https://www.patreon.com/shaunjs
★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip

Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. This episode sets up the oGame manager object and also allows us to pause our game whenever we want.

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