★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial
★ Support my work ▶ https://www.patreon.com/shaunjs
★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip

Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. This episode deals with colliding against a tilemap, a departure of sorts from the usual approach of colliding against object instances.

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