Discover the production techniques used on this year’s SideFX game demo. Luiz will be sharing some details on a wide variety of tricks designed for game productions, including tips on Terrain, Houdini Engine, Sweeping Geometry, Stadium Crowds, Modeling and Texturing.
- H17 Sneak Peek: PolyDraw | Fianna Wong (SideFX) | SIGGRAPH 2018
- Houdini Game Tools | Luiz Kruel, Mike Lyndon, Paul Ambrosiussen | ILLUME Webinar – Halloween Edition
- Tips and Tricks – 5 Tips for Crash Bandicoot N-Sane Trilogy
- PUBG – Vikendi: Quick Tips – Episode 3
- Houdini Engine for Unity