Further Inventory Functionality – #15 Creating A Survival Horror (Unreal Engine 4)

This is episode 15 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.

Today we go continue to work on our inventory system, showing you how to finish up the conditioning for our slots to make sure they’re empty and making all 5 slots work.

We also go over how we can get all 5 inventory slots on the HUD working!

Unreal Engine 4 Beginner Tutorial Series:

Survival Horror Game Assets:
Pickup Textures – http://bit.ly/2a5Hli9
Heads Up Display Assets – http://bit.ly/2aCOmV4
Battery Pickup Item – http://bit.ly/2aBZnK8

Blueprints Creations Series

Next Video
In the next video we’ll be going over how we can set up a discard screen allowing the player to remove items from their inventory and onto the floor.

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