Creature Sculpting & Exploration of Forms – Brett Briley “Spark” – Episode 16

For this demo I continued with the character I created in episode 14 and 15, going more into defining the skin detail and final tweaks before posing. I then brought in a previous wasp nest I created, and reworked it to become the base/rocks of the environment. I also created other pieces to finalize the environment to go along with my hornet/alien creation. Finally I went over transpose master to pose my character interacting with the scene, breaking down story on how the character might look/be within it’s world. This is the third and final episode for the hornet/alien, so if you would like to see the process from concept through final pose, please watch episodes 14-16 of my ZBrushLIVE channel.

Episode 14:
Episode 15:

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