This is episode 21 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.
In today’s we begin to bring our level plan to life, further sculpting our terrain to shape the level adding mountains, terrain areas and even creating the basic geometry for our shed!
We go over a variety of tools in the landscape editor and revist some geometry editing using the geometry editing mode!
Unreal Engine 4 Beginner Tutorial Series:
Survival Horror Game Assets:
Pickup Textures – http://bit.ly/2a5Hli9
Heads Up Display Assets – http://bit.ly/2aCOmV4
Battery Pickup Item – http://bit.ly/2aBZnK8
Blueprints Creations Series
In the next video we’ll be bringing our level further to life!
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Virtus Learning Hub // Media
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