Creating Inventory Items – #14 Creating A Survival Horror (Unreal Engine 4)

This is episode 14 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.

Today we go over over how we can start creating inventory items for the system that we created in the last video. Having said that we show you how to set up different item IDs for each object and fill the slots so they’re included in the inventory.

We also go over how we can check whether or not a slot is empty to ensure our inventory system is bug free!

Unreal Engine 4 Beginner Tutorial Series:

Survival Horror Game Assets:
Pickup Textures – http://bit.ly/2a5Hli9
Heads Up Display Assets – http://bit.ly/2aCOmV4
Battery Pickup Item – http://bit.ly/2aBZnK8

Blueprints Creations Series

Next Video
In the next video we’ll be going over how we can continue to add the functionality for our inventory system, making sure all slots work!

Don’t forget you can help support the channel on Patreon! https://www.patreon.com/VirtusEdu

Subscribe for new episodes weekly! http://bit.ly/1RWCVIN

Virtus Learning Hub // Media
Youtube Channel – http://www.youtube.com/virtusedu
Facebook Page – https://www.facebook.com/VirtusEducation
Twitter Page – http://www.twitter.com/virtusedu
Google Plus – https://plus.google.com/103087736995908

Leave a Reply

Your email address will not be published. Required fields are marked *