Create your Own Asset | UE4

Learn more at: http://www.sidefx.com/unreal

In this lesson, you will learn how to create a procedural asset in Houdini then publish it for use in UE4. You will also learn how to promote parameters to build a UI for the asset which show up in the Details panel in the Unreal Editor. This lesson will help you get comfortable working back and forth between Houdini and UE4.

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