In this tutorial, I show you how to add finger joints to the rig created in this tutorial: https://youtu.be/c538zkwxgTQ In order to do that, I walk you through HumanIK, a rigging middleware included with Maya that’s also compatible with other Autodesk products as well as non-Autodesk products (like game engines).
Motion Library is now a native plugin in Maya, making it easier for you to find affordable (including over 50 free ones to get started!), high-quality character animations for your Maya projects. In this video, Senior Product Owner, Mark Tanner walks through searching, previewing, and purchasing motion assets natively, right
★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. This week we’re looking at select-able dialogue responses! These tutorials are supported almost wholly by wonderful