Expand the video description for downloads and chapters! This is a cut version of the stream. The full version is available on Twitch. Downloadable project (start): https://esotericsoftware.com/files/projects/twitch/twitch-20200625-iBBjJ-8GPLI.zip Downloadable project (end): https://esotericsoftware.com/files/projects/twitch/twitch-200702-57lr8177KCA.zip Get Spine: http://esotericsoftware.com Art by Natalia Marcos and Siniša “Sinke” Mataić. Home Follow Erika live as she creates assetsRead More →

Expand the video description for downloads and chapters! This is a cut version of the stream. The full version is available on Twitch. Downloadable project (start): https://esotericsoftware.com/files/projects/twitch/twitch-20200618-67Lk-EZbNG4.zip Downloadable project (end): https://esotericsoftware.com/files/projects/twitch/twitch-20200625-iBBjJ-8GPLI.zip Get Spine: http://esotericsoftware.com Art by Natalia Marcos and Siniša “Sinke” Mataić. Home Follow Erika live as she creates assetsRead More →

Follow along in Adobe XD: https://adobe.ly/3dzOUvC Investigate the options for creating and saving colors that can be applied to design elements and multi-color gradients. Download sample assets to follow along: https://adobe.ly/2B26gnm Subscribe: https://www.youtube.com/user/adobecreativecloud?sub_confirmation=1 LET’S CONNECT Facebook: http://facebook.com/adobecreativecloud Twitter: http://twitter.com/creativecloud Instagram: http://www.instagram.com/adobecreativecloud/ Adobe Creative Cloud gives you the world’s best creativeRead More →

Expand the video description for downloads and chapters! This is a cut version of the stream. The full version is available on Twitch. Downloadable project (start): https://esotericsoftware.com/files/projects/twitch/twitch-20200612-5uzrYwH2LpQ.zip Downloadable project (end): https://esotericsoftware.com/files/projects/twitch/twitch-20200618-67Lk-EZbNG4.zip Get Spine: http://esotericsoftware.com Art by Natalia Marcos and Siniša “Sinke” Mataić. Home Follow Erika live as she creates assetsRead More →

★ Source Code ▶ https://shaunjs.itch.io/shauns-action-rpg-tutorial ★ Playlist ▶ https://www.youtube.com/playlist?list=PLPRT_JORnIuosvhfax2TQTEmN7OYTcSvK ★ Support my work ▶ https://www.patreon.com/shaunjs ★ Assets & Sprites ▶ http://shaunspalding.co.uk/ARPG_Assets.zip ★ Resolution & Aspect ratio guide by Pixelated Pope ▶ https://www.youtube.com/watch?v=jCl6zT0eQLU Learn to build a zelda like action RPG in GameMaker Studio 2, starting from nothing at all. InRead More →

Path Deform bends geometry to follow the shape of a curve, then lets you apply secondary deformations such as scaling and twisting. This tool can be used to deform a long flexible object into a desired shape. You can also have the curve animate the deformation of static geometry suchRead More →

This Quickstart video will cover how to use Topo Transfer to project clean quad head geometry onto a dense and non-uniform scanned mesh geometry, to get a resulting clean geometry while capturing the features from the scan. This feature was under development for a future release but was backported intoRead More →

The 3D viewport now has display options for adding uniform fog effects. You can visualize this fog using OpenGL with controls for density, opacity, height and depth range. You can also add a distant light to act as the sun and control how the sunlight interacts with the fog. ThisRead More →

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