This is episode 10 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We’ll be going over how to create various mechanics built around the game.
Today we look at how we can create a flashlight for the player that can be toggled on/off using the F key and uses battery level for its use.
Having said that we go over how we can set up the input, components and toggle the visibility on/off based on battery power!
Unreal Engine 4 Beginner Tutorial Series:
Survival Horror Game Assets:
Pickup Textures – http://bit.ly/2a5Hli9
Heads Up Display Assets – http://bit.ly/2ampfdO
Battery Pickup Item – http://bit.ly/2aBZnK8
Blueprints Creations Series
In the next video we’ll be going over how we can create a pickup for this battery system that’ll replenish the player’s battery level.
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