Virtual USC Games Expo 2020

Attend Virtual USC Games Expo 2020

More than 50 downloadable games available for registered attendees as high school and middle school students get chance to learn about a career in videogames with the Virtual USC Games Expo 2020.

LOS ANGELES – May 5, 2020 – The future of videogames is brighter than ever as USC Games, North America’s No. 1 game design program for nearly a decade according to the Princeton Review, along with event sponsor and partner Jam City, will host the virtual 2020 USC Games Expo starting 2 p.m. PT on Tuesday, May 12 on a variety of streaming platforms, all accessible on www.USCGamesExpo.com. Anyone interested in attending can RSVP for free here.

Live Streaming Event!

The 2020 USC Games Expo live stream will be hosted by The Game Awards host and producer Geoff Keighley, and feature a wide range of games and student projects designed to showcase the industry’s bright future. More than 50 games will be available to play and download, and in all more than 90 student videogames will be highlighted throughout the Expo. Several drop-ins are scheduled during the stream from entertainment and videogame celebrities, too.

High school and middle school attendees can also join a special student-focused Expo preview on Monday, May 11 at 10 a.m. PT. The students-only event is designed to provide access to USC faculty and students who can discuss the potential for continuing education and careers in the videogame industry. RSVPs for the students-only event are here.

Danny Bilson, director USC Games Program and screenwriter for upcoming Spike Lee film Da 5 Bloods

“Although we can’t hold the Expo in person as usual, this year’s virtual Expo provides an unprecedented opportunity for our program to reach a global audience of videogame fans and potential future USC Games students and parents. Despite all the uncertainty in the world, the ongoing demand for videogames, and those who create them, is higher than ever, and we’re eager to share a look at our wide range of games that highlight the future direction of the industry.”

Previous games that made their debut at the USC Games Expo include award-winning projects such as Mobius Digital’s Outer Wilds and Thatgamecompany’s Flower. This year’s lineup brings a diverse set of titles ranging from a physical-therapy simulator, a VR game that helps players feel what it’s like to be a black person in America, to a game that uses eye-tracking technology to escape from a dark room.

The USC Games Expo is the largest University-sponsored gaming and esports event in the world, traditionally hosting over 2,000 live attendees. The show has been sponsored by Jam City each year, and provides glimpses into the nation’s leading game design program and the next generation of tabletop, mobile, AR, videogames, and other interactive projects from across the university’s diverse students, alumni and faculty.

About the USC School of Cinematic Arts

The University of Southern California’s School of Cinematic Arts is one of the leading film schools in the world. Founded in collaboration with the Academy of Motion Picture Arts and Sciences in 1929 over 90 years ago, the USC School of Cinematic Arts has fueled and mirrored the growth of entertainment as an industry and an art form. The School offers comprehensive programs in directing, producing, writing, critical studies, animation and digital arts, production, interactive media and games, all backed by a broad liberal arts education and taught by leading practitioners in each field. Its more than 13,000 alumni are among the world’s most distinguished animators, scholars, teachers, writers, directors, producers, cinematographers, editors, sound experts and industry executives. Since 1973 not a year has passed without an alumnus or alumna being nominated for an Academy Award.  http://cinema.usc.edu

About the USC Viterbi School of Engineering

Founded in 1905, the USC Viterbi School of Engineering was named in 2003 as the Andrew and Erna Viterbi School of Engineering, honoring USC alumnus Andrew Viterbi, who developed an algorithm to connect the world. Located in Los Angeles, a global center for arts, technology, business and innovation in the heart of the Pacific Rim, USC Viterbi draws undergraduate and graduate students from all over the world. With more than 9,000 students, 300 faculty across all ranks and appointment levels, and more than 30 in-residence or affiliated members of the National Academies, Viterbi is the only engineering school in the nation with three top-10 USNWR rankings: Best Graduate Schools, Best Online Graduate Engineering Programs, and Best Online Information Technology Programs.  Under the leadership of Dean Yannis C. Yortsos, the school helps re-imagine the 21st century engineer, by pioneering the Grand Challenge Scholars Program, leading national efforts in enhancing diversity, and changing the conversation about engineering. With its vision of engineering a better world for all humanity, USC Viterbi embodies the power of engineering (Engineering+) to advance discovery and solutions across all disciplines, to serve California, the nation and the world. http://viterbi.usc.edu


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