Learning Houdini is EASY?! Well that may be overstating it a tad, but the process is no different than learning any other app. Pearson College / Escape Studios’ Mark Spevick walks through how to approach learning Houdini, and some of the fundamental concepts behind how it works. Understanding these concepts will lay a solid foundation on which to continue building and understanding Houdini.
- Houdini Rendering & De-noising | Mark Elendt | SIGGRAPH Asia 2018 (Tokyo)
- Houdini Concepts for the Maya Artist | John Moncrief | SIGGRAPH 2018 (SideFX)
- Hair, Feathers and Fur | Axis Studios | Character FX & Crowds Production Talks
- Vellum Cloth | Rob Stauffer | SIGGRAPH Asia 2018 (Tokyo)
- Procedural Workflows with Houdini and Unity 2018 for Game Artists | Kenny Lammers | SIGGRAPH 2018