3ds Max – MCG – Creating a Clone Modifier – Part 3 – UI Customization

In this tutorial, you finalize the Clone Modifier by editing its UI, mainly to create groups separating various sections and reordering other parameters.

Notes
– Level: Intermediate
– Recorded in: 3ds Max 2016
– The interface in this tutorial applies to MCG 2017. The interface in MCG 2018 has been revised to a new node naming scheme.

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