In this tutorial, you learn to export 3ds Max’s Populate Characters to Stingray, so you can enrich real-time scenes with live animated characters.
Recorded in: 3ds Max 2017, Stingray 1.4
Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-INT_pop2sting.zip
This tutorial is intended for use with 3ds Max version 2017 or higher.
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