In this tutorial, learn how to use the Data Channel Modifier to render a mesh based on its the curvature information.
Recorded in: 3ds Max 2017 Update 1
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/htm-gnl_datamapmod-p1.zip
Guest producer and narrator: Martin Ashton
This tutorial is intended for use with 3ds Max Version 2017 Update 1 or higher.
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