In this tutorial, learn how to use the Blended Box Map to project maps onto an object in a way that doesn’t require complex UV Mapping. This Part 4 movie shows how to render templates to process textures in a paint program, before re-using the results and improve the scene.
Recorded in: 3ds Max 2017.1 Update
Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MAT_bbm.zip
This tutorial is intended for use with 3ds Max version 2017.1 Update or higher.
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