March 20, 9:00am (San Francisco) – Get insight into Unity’s future plans, including what to expect regarding new features and functionality for 2018. Please check https://unity3d.com/roadmap for the latest dates/schedules, as all schedules are subject to change. Speaker: Andrew Bowell – VP of Product Management at UnityRead More →

March 20, 1:00pm PT – Learn how to start building mobile AR experiences in ARCore with Unity. Recorded at Unity during GDC week, this workshop provides a step-by-step guide for building an ARCore game based on Google’s Codelab. Note: This is a session for those with some previous development experience.Read More →

Jump-start your game development with the Gunman Asset Pack! It has a fully rigged Spine skeleton and accompanying art that can be dropped directly into a game. The Spine project files are included, allowing the animations to be customized or new animations to be created as needed. The art canRead More →

Jump-start your game development with the Hitman Asset Pack! It has a fully rigged Spine skeleton and accompanying art that can be dropped directly into a game. The Spine project files are included, allowing the animations to be customized or new animations to be created as needed. The art canRead More →