Files used: http://areadownloads.autodesk.com/wdm/maya/HTM_BOSS.zip HDR file: https://cgi.tutsplus.com/articles/freebie-8-awesome-ocean-hdris–cg-5684 In this video, we show you how to expand the physically accurate ocean tile created in part 1 into an entire ocean. Additional reading: http://help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-1D4CE594-25ED-4442-9C22-759E3111EFD7Read More →

ZBrush Streaming Event You won’t want to miss this presentation filled with ZBrush news, giveaways and a look inside what to expect from Pixologic in 2018. zbrushlive.com – News, VODs, Artists Schedule, Podcasts, and More! pixologic.com pixologic.com/store Follow & Subcribe https://www.facebook.com/Pixologic/ Tweets by pixologic https://www.twitch.tv/pixologic https://www.instagram.com/zbrushatpixologic/Read More →

In this tutorial, we show you how to create a tunnel of cubes that pulses to the sound of music (like you might see in a music video or credit sequence). Music Credit: https://www.youtube.com/watch?v=KYgAQB0V57wRead More →

Description: In this tutorial, you learn about the new Path Deform modifier that replaces its older namesake and drastically improves the functionality. You will experiment with it in various scenarios including how to use it in conjunction with the Freehand spline tool. Level: Intermediate Recorded in: 3ds Max 2018.2 FilesRead More →

Description: In this tutorial, you learn about new improvements made at the Spline level. These include a new Freehand Spline creation tool and various modifiers to adjust the curvature and topology of newly created splines. Level: Intermediate Recorded in: 3ds Max 2018.2 Files Used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-MOD_st-basics.zip This tutorial is intended forRead More →

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