▶ Source code & project base: https://shaunjs.itch.io/shauns-platformer ▶ Support my work: https://www.patreon.com/shaunjs Build a pixel perfect platformer using tile collision which handles arbitrary slopes. All in GameMaker Studio 2. Time to move on from slow and messy object based collision! My previous video on tiled collision: ▶ https://www.youtube.com/watch?v=UyKdQQ3UR_0 Due toRead More →

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