Welcome to this series on procedural landmass generation. In this episode we’ll begin work on a custom terrain shader. The full source code for this episode can be found here: https://github.com/SebLague/Procedural-Landmass-Generation If you’d like to support these videos, you can do so with a recurring pledge on Patreon, or aRead More →

Let’s add a nameplate for displaying the players username and health. ♥ Support my videos on Patreon: http://patreon.com/brackeys/ ● Download cool Weapons: http://devassets.com/assets/modern-weapons/ ● Download Assets: http://devassets.com/assets/multiplayer-fps-assets/ ● Download project (GitHub): http://bit.ly/1JOvQ61 ···················································································· Learn how to make a multiplayer first-person shooter in Unity. This series teaches the very cool UnityRead More →

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