This is a look at a process I use to design character concepts, by utilizing painting techniques and using photographic elements to yield a more realistic and impressive illustration. While photos make it a little easier to get that hyper-realistic look, it’s still important to study form, lighting, value, and design, so that everything meshes together seamlessly.
When Blizzard launched the beta version of “Overwatch” more than 9 million gamers signed up for it. This was not only a sign of success for the game but also showed how much gamers love online multiplayer games. eSports, which over the past decade have become synonymous with competitive online gaming, have taken advantage of this massive interest.
Form Follows Function. When they design a new car, they think about how the product will be used. If it’s a minivan, it’s big and boxy for families and their stuff. If it’s a sports car, it’s small, light, powerful, and fast.
This idea also applies to video games. When designing a menu or a new system, you have to consider what its purpose is, how it’ll be used, how people will interact with it, and make everything about it clear and concise.Read more
This is a guest post from Eim-Games’ guest, Crystal, over at Mega Cat Studios. Be sure to check out theRead more
As an artist at a small studio, you have your hands on a little of everything. When working at Blue Frog Gaming, I worked on concept art, illustrations, UI, animation, and much more. Let me tell you about my game artist journey.